Arcane Spire
Deploy planet-turrets. Hold the line against evolving enemy fleets. Surge your power between waves โ and see how deep you can hold.
Hold the Line
Every wave is a puzzle. Read the incoming fleet, place the right turrets, and spend your surges before the Spire falls.
Planet-Turrets
Deploy orbital weapons across the lanes โ lasers, chain arcs, frost, burn, and singularity vortices, each with its own role.
Power Surges
Between spawns, draft a surge: more power, crit, fire-rate, a fresh planet, or a screen-clearing Cryo or Gale pulse.
Evolving Fleets
Shielded cruisers, armored juggernauts, swarms, and two-phase bosses. The roster shifts as you climb each world.
Potions & Fleet
Firestorm, Frost Nova, Healing Brew, Gale Burst โ spend mana on the right cast. Upgrade your Fleet to pre-deploy planets.
Roguelite Runs
Earn coins and shards, unlock stronger planets and permanent upgrades, and push a little deeper every run.
Online Leaderboard
Submit your best wave and climb the global ranks. Optional sign-in keeps your progress across devices.
Seven Worlds
From the tutorial belt to the endless Abyss โ each world raises the difficulty band, swaps the enemy pool, and ends on a boss.
More
to come
Every Wave Counts
Read the incoming fleet, place your turrets across the lanes, and time your surges. One tower stands between the swarm and the core.
- Tap to deploy โ planets auto-fire down their lane
- Draft a Power Surge between spawns
- Cast Firestorm, Frost Nova & Gale on cooldown
- Clear the boss, bank your coins, push deeper
Defend the Spire
One tower. Infinite fleets. How deep can you hold?